Course Details
Augmented Reality with Unity
This 5-day training course will teach participants how to create engaging and interactive augmented reality (AR) experiences using Unity, a popular game engine. Participants will learn about AR technology and design considerations, creating 3D models and animations, building AR scenes with Vuforia, adding interactivity and animations to AR, and deploying AR experiences to mobile devices. This course is ideal for: - Game developers - Graphic designers - AR enthusiasts - Digital content creators - Educators These skills and knowledge will enable participants to take advantage of the growing demand for AR technology in various fields, such as gaming, marketing, education, and entertainment. The participants will be able to leverage the benefits of AR to engage their audience and create compelling digital experiences that blend the real and virtual worlds.
Learning Outcomes:
By the end of the course, participants will have gained the following benefits: - Understanding of AR technology and design considerations - Knowledge of creating 3D models, animations, and manipulating 3D assets in Unity - Ability to build AR scenes with Vuforia and implement image and object recognition in AR - Understanding of adding interactivity and animations to AR - Experience deploying AR experiences to mobile devices - Ability to test and debug AR experiences - Creating their own AR experiences using Unity and Vuforia
Course Outline:
What is AR?
AR in everyday life and industries
AR technology and devices
What is Unity and its uses?
Installing Unity and setting up a project
Unity interface and components
AR Foundation in Unity
ARCore and ARKit
Creating an AR scene
Building AR apps for Android and iOS
AR app requirements and guidelines
Deploying AR apps to mobile devices
Introduction to C# programming in Unity
AR scripting basics
Creating interactive AR elements
AR design principles and best practices
Designing AR objects and elements
Creating engaging and immersive AR experiences
Introduction to physics in Unity
AR physics basics
Creating realistic AR interactions
Introduction to sound and music in Unity
AR sound design basics
Creating sound and music for AR experiences
Introduction to animation in Unity
AR animation basics
Creating animated AR elements
Optimizing AR apps for performance
Testing and debugging AR apps
Final touches and polish
New developments and research areas
Potential applications in various fields
Challenges and opportunities
Summary of the course content
Final thoughts and recommendations
Q&A session
Categories
Let’s Upskill Teams Together.

