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Contact Info
Location Malaysia | Corporate & Regional Programmes
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Contact Info
Location Malaysia | Corporate & Regional Programmes
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Course Details

Develop Web VR with Three.js

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Course Category
IMMERSIVE TECHNOLOGY
Training Duration
3 Days
HRDC Claimable
Claimable

This 5-day training course is designed for individuals who are interested in creating immersive virtual reality (VR) experiences on the web using Three.js, a popular JavaScript library for 3D graphics. Participants will learn about VR technology, design considerations, creating 3D models and animations, building VR scenes with Three.js, and implementing VR interaction and navigation. This course is ideal for web developers, graphic designers, digital content creators, educators, and anyone interested in exploring the potential of VR technology on the web. Participants will be able to leverage the benefits of VR to create engaging and interactive experiences in various fields, such as gaming, education, e-commerce, and entertainment.

Learning Outcomes:

By the end of the course, participants will have gained the following benefits: - Understanding of VR technology and design considerations for web-based VR - Knowledge of creating 3D models, animations, and manipulating 3D assets with Three.js - Ability to build VR scenes and environments on the web with Three.js - Understanding of VR interaction and navigation with Three.js - Experience deploying VR experiences on the web - Ability to test and debug VR experiences - Creating their own VR experiences on the web using Three.js

Course Outline:

What is Web VR?
An overview of Three.js
Advantages of using Three.js for Web VR development

Installing the necessary software (e.g., Node.js, Three.js)
Creating a basic project structure
Creating a basic scene with Three.js

Creating 3D models with Blender
Importing 3D models into Three.js
Animating 3D models in Three.js

Adding controllers to the VR scene
Creating interactive objects in the VR scene
Implementing user interactions with Three.js

Techniques for optimizing VR performance
Reducing the file size of 3D models
Using LOD (level of detail) to optimize performance

Adding post-processing effects to the VR scene
Creating visual effects using shaders
Adding sound effects and music to the VR scene

Testing the VR scene on multiple devices
Debugging common issues in Web VR development
Performance tuning and optimization

Uploading a Web VR application to a hosting service
Configuring and publishing the Web VR application
Best practices for deploying a Web VR application

Recap of key concepts and techniques covered in the course
Discussion of next steps for further learning and development

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